I’ve been a gamer for
long as I can remember, going all the way back to my first console at the age
of five. Some of you may even remember
my article from last where I regained the ability to play the
games for myself with the fantastic support provided by the charity, Special
Effect. However, as I was sitting at
home playing one of my many games on the PS4, something struck me that I’d
never paid much attention to. What is
it? I shall tell you.
In all my years playing computer games, I've never once
played as a disabled character. That got
me to thinking, are there any disabled characters in computer games? After thirty minutes of deliberation, I came
up with two characters; one of those was Professor Xavier, the wheelchair-bound
leader of the X-Men and Daredevil, the blind vigilante from Hell's Kitchen,
both of which are characters from other medium.
I'm not even sure if Professor Xavier was even a playable
character! Since having those initials
thoughts, I've discovered a couple more, the majority of which are non-playable
characters, or bit parts. I certainly
haven't discovered any games where the central character has a form of
disability. But are side characters
enough? Would a game featuring a central
character with a disability be worthwhile?
To answer those questions, I shall take on the latter
first. It’s clear why certain types of
games don’t feature disabled characters; you couldn’t have a person in a
wheelchair storming the beaches in Normandy for example. Historical games require historical
accuracy. Realism is also a big thing in
gaming right now, so any situation where it would be unrealistic to have a
disabled character gets a pass. But
other genres have no excuse. Take The
Sims for example, a game that at its essence is supposed to simulate life. Surely it would be more realistic to have
disabled characters feature, or at the very least, an option to create
one? But there isn’t and it’s the same
with Fantasy and Sci-fi. Anything is
possible in those genres and yet, you never see a character with enhanced
mobility aides. So to answer my first
question, no it isn’t enough.
Disability is a very broad spectrum, so I understand that
it would be hard to please everyone. But
in the 21st Century, to ignore us entirely, is just plain
wrong. Billions are invested every year
in the gaming industry, so why can’t they invest a little of that in to
improving diversity in games. Not only
could it be educational, but it would also do wonders for disability
awareness. So, come on developers, show
me what you've got.
Until next time... To infinity and beyond!
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